Deleted
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Post by Deleted on Mar 2, 2019 19:03:33 GMT
"Because some admins want to build things without them getting griefed? Or wiped?" What do you think ops want? Why should Admins be treated differently when it comes to something that has nothing to do with being an Admin. What is the point in having an admin world, when it does pertain to what you're attempting to make Admins what so ever. There is virtually no reason for Admins not to build in the same world as ops except to treat Admins better, and we don't want that know, do we? Since admins are chosen due to their responsibility, it makes sense to let them have their own world with extra world edit permissions as we know that they're trusted (most of em at least) If we're clearly able to provide something to a group of people that'll make their experience better without hindering the server functioning, then why not? You don't actually explain why it makes sense? Just because they have some responsibility they deserve a world for themselves completely devoid from their actual responsibilities? Adminstration has absolutely nothing with building, so it makes zero sense to give them a world of their own to build in. The issue is not whether or not we have the capability to provide Admins a world for themselves, it's about whether or not we should; and I see absolutely no reason for Admins to have a world of their own. When you ask "why not" you can say the exact same thing to everything else our server is capable of: why not provide a world for Discord Admins? Why not provide a world for senior admins? Why not a world for developers?
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Post by Polaris Seltzeris on Mar 2, 2019 19:07:03 GMT
"Because some admins want to build things without them getting griefed? Or wiped?" What do you think ops want? Why should Admins be treated differently when it comes to something that has nothing to do with being an Admin. What is the point in having an admin world, when it does pertain to what you're attempting to make Admins what so ever. There is virtually no reason for Admins not to build in the same world as ops except to treat Admins better, and we don't want that know, do we? Admins are a select group of people chosen to take care of the server while OPs are just members who come to enjoy the server or to create trouble. Since admins are chosen due to their responsibility, it makes sense to let them have their own world with extra world edit permissions as we know that they're trusted (most of em at least) -- That's one criterion to be looked over when a person is appointed as an admin. An OP, on the other hand, we have no idea what they'll do with those powers unsupervised. If we're clearly able to provide something to a group of people that'll make their experience better without hindering the server functioning, then why not? So I would assume, consistently, you would be against everything Seth has proposed thus far if you stand by this viewpoint?
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Dusty01
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Post by Dusty01 on Mar 3, 2019 14:50:45 GMT
Since admins are chosen due to their responsibility, it makes sense to let them have their own world with extra world edit permissions as we know that they're trusted (most of em at least) If we're clearly able to provide something to a group of people that'll make their experience better without hindering the server functioning, then why not? You don't actually explain why it makes sense? Just because they have some responsibility they deserve a world for themselves completely devoid from their actual responsibilities? Adminstration has absolutely nothing with building, so it makes zero sense to give them a world of their own to build in. The issue is not whether or not we have the capability to provide Admins a world for themselves, it's about whether or not we should; and I see absolutely no reason for Admins to have a world of their own. When you ask "why not" you can say the exact same thing to everything else our server is capable of: why not provide a world for Discord Admins? Why not provide a world for senior admins? Why not a world for developers? Everyone who joins the server ideally deserves to be able to build something without the fear of it vanishing in seconds. To provide this to everyone is just not possible. Admins are also players just assigned with the task of administrating. Just because you've been appointed as an admin doesnt mean you cant enjoy the server like a normal OP would. Administration obviously has nothing to do with building but spending quality time on the server does.
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Post by Fluffasaurus_Rex on Mar 3, 2019 22:46:40 GMT
You don't actually explain why it makes sense? Just because they have some responsibility they deserve a world for themselves completely devoid from their actual responsibilities? Adminstration has absolutely nothing with building, so it makes zero sense to give them a world of their own to build in. The issue is not whether or not we have the capability to provide Admins a world for themselves, it's about whether or not we should; and I see absolutely no reason for Admins to have a world of their own. When you ask "why not" you can say the exact same thing to everything else our server is capable of: why not provide a world for Discord Admins? Why not provide a world for senior admins? Why not a world for developers? Everyone who joins the server ideally deserves to be able to build something without the fear of it vanishing in seconds. To provide this to everyone is just not possible. Admins are also players just assigned with the task of administrating. Just because you've been appointed as an admin doesnt mean you cant enjoy the server like a normal OP would. Administration obviously has nothing to do with building but spending quality time on the server does. Eh, admins aren't just assigned to do certain things. You chose to do this. If you are the only admin on, it should be expected of you to: A). Actually stay on the server after finding out your admin buddies aren't on. B). Actually administrate instead of building or just chatting with other people. C). Not immediately go AFK only to be kicked later on. Admins have the benefit of being able to ban and undo everything someone does to their builds if need be, or can save/paste anything due to the -1 world edit limit as well as lack of block restrictions. Those should be considered the "perks" of being admin, not an entire world that separates you from the other players. The lack of command restrictions should be more than enough to outweigh an entire personal world. I'm not saying that you can't goof around and all that, but there are times where admins need to suck it up and do what they signed up for.
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jwmphall
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Post by jwmphall on Mar 4, 2019 22:23:08 GMT
If a former inactive admin wants to get their status back, what will they have to do? They will have to re-earn their rank. that seems unfair.
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Deleted
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Post by Deleted on Mar 5, 2019 3:54:05 GMT
They will have to re-earn their rank. that seems unfair. The admin rank is for people who will administrate. If you had a valid reason for going inactive, you'll get your rank back. If you resigned, you will have to re-earn it.
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Post by Fluffasaurus_Rex on Mar 5, 2019 4:39:05 GMT
When do the in-game inactivity purges begin?
I can probably think of a few names I haven't seen on the server administrating for a looooong time.
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jwmphall
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Post by jwmphall on Mar 6, 2019 1:49:05 GMT
The admin rank is for people who will administrate. If you had a valid reason for going inactive, you'll get your rank back. If you resigned, you will have to re-earn it. the original question was (and i quote) "If a former inactive admin..." Your response was geared towards resigned admins
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Connor
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Post by Connor on Mar 13, 2019 16:44:18 GMT
The previous system permits for your activity profile. The system Seth is proposing does not allow it. You would be removed under these activity requirements. For sure, I was just wondering if we could implement a system that allows for that kind of activity lapse. Bump, @creeperseth have you considered this?
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Post by Fluffasaurus_Rex on Mar 14, 2019 1:07:25 GMT
For sure, I was just wondering if we could implement a system that allows for that kind of activity lapse. Bump, @creeperseth have you considered this? I think unfortunately this would being too many "what-ifs" into the mix. Once you do it for one person, you have to do it for EVERYONE. And who gets to decide what is an acceptable inactivity? Does my mother dying make it ok? What about my uncle? My dog? Lost my job? Going on vacation to the Bahamas for 4 months? Just not feelin' it for a couple weeks? Does a Senior's life get treated as more important and more urgent than a Super? Or do we require more activity from Seniors? There needs to be a hard, unbreakable line drawn for inactivity - especially for higher ranked admins. I think the main point of this change is that in order to be an admin, you have to physically be able to be able to administrate when needed - not only when it is convenient for said admin. This would unfortunately drive out most of the older admins due to school requirements and the such which would honestly blow. Losing experience like that is never a good thing, but changes have to come.
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Deleted
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Post by Deleted on Mar 15, 2019 18:50:52 GMT
For sure, I was just wondering if we could implement a system that allows for that kind of activity lapse. Bump, @creeperseth have you considered this? Yes I have
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Post by Tyler C. (Seal) on Apr 5, 2019 18:21:08 GMT
When do the in-game inactivity purges begin? I can probably think of a few names I haven't seen on the server administrating for a looooong time. I fully agree with this. We're at a stage where our Discord and Forum is more active than the server itself, and many admins continue to post on the forums but not administrate.
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JagWire
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Post by JagWire on Apr 5, 2019 23:14:18 GMT
Here is my opinion on the situation:
I am all for ops having access to more commands, however I feel that taking way the incentive for becoming an admin will actually lose a lot of admins. (I am also aware that this is pretty much what you want).In my perspective, admins give up their own time to come and administrate, surely it makes sense for the server to reward them for actually contributing to the server, the likes of adminworld etc.
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Post by Fluffasaurus_Rex on Apr 6, 2019 0:26:16 GMT
Here is my opinion on the situation: I am all for ops having access to more commands, however I feel that taking way the incentive for becoming an admin will actually lose a lot of admins. (I am also aware that this is pretty much what you want).In my perspective, admins give up their own time to come and administrate, surely it makes sense for the server to reward them for actually contributing to the server, the likes of adminworld etc. I agreed with you up until you said admins should be rewarded for doing something they volunteered to do. If you can handle the extra responsibility, thank you for helping out. If you want "rewarded" for something you aren't being forced to do, you can go fuck your hat. (This isn't directed to you specifically)
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StevenNL2000
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Post by StevenNL2000 on Apr 6, 2019 18:42:10 GMT
Here is my opinion on the situation: I am all for ops having access to more commands, however I feel that taking way the incentive for becoming an admin will actually lose a lot of admins. (I am also aware that this is pretty much what you want).In my perspective, admins give up their own time to come and administrate, surely it makes sense for the server to reward them for actually contributing to the server, the likes of adminworld etc. I agreed with you up until you said admins should be rewarded for doing something they volunteered to do. If you can handle the extra responsibility, thank you for helping out. If you want "rewarded" for something you aren't being forced to do, you can go fuck your hat. (This isn't directed to you specifically) It makes sense in a way, though. You might very well make a server that makes the life of staff as miserable as possible, but you'll simply be short on staff. If you want to increase the amount of staff, you create incentive by presenting rewards. The controversial part we're going through in this discussion occurs when you remove existing rewards to decrease the amount of staff.
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