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Post by DragonSlayer2189 on Jul 1, 2020 5:48:17 GMT
I might be reading that wrong but im pretty sure thats for the default group, not our admin groups on the forums. Also I have not seen anyone enforce that rule or know of anyone deleting anyones account after 4 months of inactivity. Part of that rule was just a justification in law for Mark to delete inactive accounts which he used to do monthly for some reason, probably nothing we need to do, but the other part of that rule does state that admins have activity requirements to be on the forums and that up to this point has been relevant. like i said earlier i dont know much about the forum inactivity stuff, but i do remember like 2 days after i got admin i was removed for not posting something on the forums in a month or something like that (i was then re added because i a) had no clue that was a thing and b) literally only just got admin, so i was only really removed for the like 6 hours i wasn't online)
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falceso
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Back to being quiet on the forums.
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Post by falceso on Jul 1, 2020 6:09:22 GMT
Well, it was bound to happen. 5 years of service; it was a fun run. I believe this final sweep has cleared out most of the OG admins that I have worked with.
I believe this is an adequate break for me. If anyone needs me, I'll always be present in Discord.
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Gommeh
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dammit ryan and rylie
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Post by Gommeh on Jul 1, 2020 15:38:44 GMT
does anyone else think we should integrate this policy somehow with regards to promotion applications as well? as in, in order to be promoted Plan has to show that you spent a certain amount of time active in-game
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burger
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fionn is overated
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Post by burger on Jul 1, 2020 16:32:04 GMT
Shouldnt we increase how active you have to be to retain admin rank? six hours is not a lot of time relative to a 30 day time frame and passing through becuase your have 7 hours of activity does not make you active at all. We have way to many admins and increasing the time that you would need to be on would show who is active and works hard vs those who join just to chill.
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StevenNL2000
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Post by StevenNL2000 on Jul 1, 2020 16:36:51 GMT
Shouldnt we increase how active you have to be to retain admin rank? six hours is not a lot of time relative to a 30 day time frame and passing through becuase your have 7 hours of activity does not make you active at all. We have way to many admins and increasing the time that you would need to be on would show who is active and works hard vs those who join just to chill. You have to draw the line somewhere. The higher you make it, the higher the chance that you will end up removing someone who is really making an effort to be active but simply doesn't have that much time.
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square
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Post by square on Jul 1, 2020 16:40:03 GMT
i don't really like the idea of punishment quotas - it's making banning people more competitive than it currently is (most ops wouldn't know however people whine when another admin steals their ban). it's pratically impossible for me to get bans in (despite actually doing my job) without the 5 already admins monitoring the op in gmsp with their ban hammers ready. if you manage to find a compromise to this, then go ahead - people can be doing their jobs during quiet hours and be labelled as inactive.
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burger
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fionn is overated
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Post by burger on Jul 1, 2020 16:46:02 GMT
Shouldnt we increase how active you have to be to retain admin rank? six hours is not a lot of time relative to a 30 day time frame and passing through becuase your have 7 hours of activity does not make you active at all. We have way to many admins and increasing the time that you would need to be on would show who is active and works hard vs those who join just to chill. You have to draw the line somewhere. The higher you make it, the higher the chance that you will end up removing someone who is really making an effort to be active but simply doesn't have that much time. If somebody doesn't have enough time to play on a Minecraft server then I would assume that it is probably not in their best interest to become an admin on that Minecraft server. If we think this way then we are just going to end up with a bunch of inactive admins who "may" be trying to be a good admin but, simply put, are not.
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burger
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fionn is overated
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Post by burger on Jul 1, 2020 16:49:45 GMT
i don't really like the idea of punishment quotas - it's making banning people more competitive than it currently is (most ops wouldn't know however people whine when another admin steals their ban). it's pratically impossible for me to get bans in (despite actually doing my job) without the 5 already admins monitoring the op in gmsp with their ban hammers ready. if you manage to find a compromise to this, then go ahead - people can be doing their jobs during quiet hours and be labelled as inactive. This is exactly why we need less admins and exactly why we should increase the time needed to retain your rank. No more fighting for bans and no more confusion as to who is active and who isn't.
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square
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Post by square on Jul 1, 2020 17:07:14 GMT
i don't really like the idea of punishment quotas - it's making banning people more competitive than it currently is (most ops wouldn't know however people whine when another admin steals their ban). it's pratically impossible for me to get bans in (despite actually doing my job) without the 5 already admins monitoring the op in gmsp with their ban hammers ready. if you manage to find a compromise to this, then go ahead - people can be doing their jobs during quiet hours and be labelled as inactive. This is exactly why we need less admins and exactly why we should increase the time needed to retain your rank. No more fighting for bans and no more confusion as to who is active and who isn't. Cutting admins isn't going to help the fact that there are always going to be people who are going to be more intense and ban before others, even if they try to be active.
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StevenNL2000
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Post by StevenNL2000 on Jul 1, 2020 17:11:05 GMT
You have to draw the line somewhere. The higher you make it, the higher the chance that you will end up removing someone who is really making an effort to be active but simply doesn't have that much time. If somebody doesn't have enough time to play on a Minecraft server then I would assume that it is probably not in their best interest to become an admin on that Minecraft server. If we think this way then we are just going to end up with a bunch of inactive admins who "may" be trying to be a good admin but, simply put, are not. What is "enough time"? The answer to that wraps back to what I said: you have to draw the line somewhere.
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Wild1145
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Post by Wild1145 on Jul 1, 2020 17:18:32 GMT
does anyone else think we should integrate this policy somehow with regards to promotion applications as well? as in, in order to be promoted Plan has to show that you spent a certain amount of time active in-game Not really... It's not hard to rack up time in game if you know that 100 hours is what you need to hit a promotion... Like hours played is a fundamentally bad metric, I don't think it's bad as a contributing factor, but as anything more than something to ponder on it's just not useful...
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burger
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fionn is overated
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Post by burger on Jul 1, 2020 17:26:59 GMT
This is exactly why we need less admins and exactly why we should increase the time needed to retain your rank. No more fighting for bans and no more confusion as to who is active and who isn't. Cutting admins isn't going to help the fact that there are always going to be people who are going to be more intense and ban before others, even if they try to be active. I never said it would, what I said was removing admins will lessen how many admins are on and how many admins are fighting for a ban. For example When there are 11 admins on and 10 players on you are more likely to get beaten to a ban than if there was 2 admins on and 10 players on. I don't know why you brought up the fact that there are always going to be admins more intense as that has nothing to do with my argument.
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burger
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fionn is overated
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Post by burger on Jul 1, 2020 17:40:14 GMT
If somebody doesn't have enough time to play on a Minecraft server then I would assume that it is probably not in their best interest to become an admin on that Minecraft server. If we think this way then we are just going to end up with a bunch of inactive admins who "may" be trying to be a good admin but, simply put, are not. What is "enough time"? The answer to that wraps back to what I said: you have to draw the line somewhere. I never denied that you have to draw the line somewhere but what I am saying is: we have too many admins. A way to fix that is increase the level of excepted play time each month. If you cant manage a little more than 6 hours in a 30 day time frame then, in my opinion, you shouldn't be an admin no matter if the little time you do spend on the server is spent with hard work.
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untuned
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I untune the tunes.
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Post by untuned on Jul 1, 2020 18:13:33 GMT
i understand why i was removed, but i don't believe that i wasn't doing my job (despite the "if you're not on for 6 hours you're not doing your job")
some people counted on me to be on at 2-3 am to ban some griefer, and even though i wasn't on for the next hour i helped them out and restored any grief
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elmon
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fionn sucks
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Post by elmon on Jul 1, 2020 18:16:25 GMT
i understand why i was removed, but i don't believe that i wasn't doing my job (despite the "if you're not on for 6 hours you're not doing your job") some people counted on me to be on at 2-3 am to ban some griefer, and even though i wasn't on for the next hour i helped them out and restored any grief I don't doubt you were doing your job well, but if you can't make 6 hours in a month you're just not active enough imo.
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