mibbzz
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Post by mibbzz on Dec 7, 2017 22:36:21 GMT
One thing I will suggest, is this: STOP GIVING OUT FREE OP. One thing I noticed when I came onto this server is that free OP is handed out. I feel like that is attracting a bunch of trolls/disrespectful cunts/hackers. Literally Free OP is the dumbest shit ever. Free op is literally the entire point of this server. If you remove freeop, there is literally nothing there. I'm not sure how one can say that freeop is the reason why this server is failing, when it's the reason it was successful enough for us to now be saying it's "failing".
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jwmphall
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Post by jwmphall on Dec 8, 2017 0:04:50 GMT
Alright, so honestly, I look at the state of what Total Freedom has become. And I wanna say this to everybody on the forums since I feel like it applies to all people. First off, the amount of negative energy that has risen has been getting to a point where it's really starting to impact the server worse as time goes on. There's way too much arguing and tension not just within' the admin team, but with other players as well. It really saddens me to see that this is basically one of the constant things I've been seeing. This negative energy has had some long lasting impacts, such as: -Decreasing player base -More administrators resigning from their position These are big issues because with a decreasing amount of players, the server might not keep up. And with more and more admins becoming inactive and resigning, if the number keeps dropping, that combined with the less amount of players is gonna have a potentially horrible result soon. And I don't wanna see that happening. The statistics are just one example. Another thing, the purpose of the server should be to enjoy it for the opportunities we give you. Not every server has the opportunities such as literally most commands for free. In fact, I've been on servers when you have to purchase a rank to even have access to commands like worldedit ones..... On here, we give you that amongst many other awesome opportunities to maximize your freedom. This basically goes for much of you who think that we don't give enough freedom here and that the "server doesn't live up to it's name". Yes, there are rules. But they're basic and they're only here to benefit YOU to have the best experience here that we possibly can give. The server shouldn't be about just achieving admin status and how quickly you rank up like I've seen that it's the case with most people here. Why can't you guys all just enjoy the powers and freedom that you already have? So what's the big deal if you're not a staff member. That's not the purpose of the game here. From the bottom of me and all the staff's heart, our goal is to give you guys the most fun minecraft experience we could possibly give here and without your support, we wouldn't be able to. Has Total Freedom had a lot of issues to still overcome? Well, yes no doubt in my mind. But, we can definitely climb out of this hole, and possibly even get the server back to being a go to for many minecrafters. We are extremely grateful for all the support that is continued to be given, from the executive admins and staff team, to all players. And for those of you who have doubts about this server improving, the door is right there. But your support is greatly appreciated if you don't give up on us As a community, as a hole, we will improve as an amazing, unique minecraft server. As the opposition (unfortunately) I must point out a few things: -the server is marketed as a server where you are given OP which people assume comes with the advantage of doing anything. Many people join and get banned for breaking rules that they didn't even know existed. So many players never join back, and many that do continue to use the server as an outlet simply to troll. -those that do stay have an immediate bad view of staff members as people who just ban people and do nothing else. The image of staff and admins (for the most part) is that they're there to ruin the fun. I believe that this is a huge issue to operators and dedicated players. (Improve staff member quality and positive reputation and more people will follow rules) -serial trolls create a constant annoyance for operators and admins alike. I believe that a more secure way of dealing with these trolls should be established to provide a quality game for all. -Decline is players is a result of Minecraft getting smaller. Many players prefer larger servers due to the not-minecraft-ness of it. -Admins resigning is for the same reason as above and just the fact of people getting old. To be honest, the sad truth of this post and thread is that likely nothing will be done and this is more just pandering to likes to the people that can actually do stuff
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Deleted
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Post by Deleted on Dec 8, 2017 0:11:16 GMT
There is a nonnegligible amount of old admins who say that TotalFreedom has been in a downward spiral since 2015. I will not believe it is too late until the server is truly deserted, but I also don't believe there is an easy solution. What is really needed is for this server to become a hub for socialization again. markbyron Windows I would like to see your opinions on this. I'm not stating that this is all fact, this is just my opinion on what is hurting the server.
TLDR: More admins = Less players. More admins = more drama. More admins = more rogues. More rogues = less players. The server is structured to be a community for admins, when it should be geared towards the actual players.
KANYECRAFT DOESN'T EXIST IT'S A REPRESENTATION OF THE AVERAGE SERVER
I'LL PROBABLY ADD TO THIS OVER TIME
Disclaimer: I wrote this in an hour at school so there's probably errors, and I didn't include as much as I would have liked to. So first of all, there's definitely issues effecting this server. You're right that it's not too late, and that there isn't any easy solution. To be clear, I do think there is a solution to the problem, however it would be very hard to properly implement, simply because of how much we rely on it. But if people really want this server to survive, I think it should be considered. Now to start off, lets think of a normal minecraft server, we'll call it KanyeCraft. I'll use Kanyecraft as a reference between the average minecraft server and TotalFreedom. On this KanyeCraft, players probably have the incentive to keep coming back for a few obvious reasons: maybe because there's a real sense of community, they find it a lot of fun, or their friends play on it. Pretty similar to TotalFreedom. However, TF has one big difference: the incentive of becoming an admin. On KanyeCraft, less than 1% of the playerbase are admins, and the 99% are normal players who have no chance of becoming admin; this is fine for the players, because the server already fills up all their needs, and there is no incentive of becoming an admin. This is where my issue is. On TotalFreedom, there is a HUGE incentive to become admin. Now let's look at the possible reasons a normal player wants admin, and relate it to KanyeCraft player incentives I listed earlier: - There is almost no OP community on TF. No, seriously, it's almost non existent. In huge contrast to the admin community, which is actually rather large, and is growing. So as the OP community shrinks, the admin community grows. I will touch on this later.
- Being an admin is simply far more fun than being an OP. Just objectively, being an OP is just a bare bones experience when compared to the admin experience. And the players definitely know this.
- If their friend referred them to the server, their friend is probably an admin. And guess what? If their friend happens to be telnet or above, they can instantly make them an admin. So why stay an OP when every single sign points towards becoming an admin, which is objectively more fun?
So there's the problem. There's no point in staying a normal player when becoming an admin is more fun and easy. Whereas on KanyeCraft, becoming an admin is extremely hard, and probably less fun than being a normal player. So what causes becoming an admin on TF so easy while on KanyeCraft it's so hard? Four things: Admin applications, *PAS, ranking up, and admin culture. These four things are huge parts of TotalFreedom. I'll now compare and contrast all of these issues individually with TotalFreedom and the average server. Admin Applications: - TotalFreedom: Admin applications are opened almost the entire year. There is no real limit as to how many can be open, and there's never really a reason as to why they should be open. Now let's be clear, admin applications almost always fail, mostly because the applicant doesn't know what they're doing. But even if applications only succeed 5% of the time, considering how many applications there are, a considerable amount succeed. Especially when you consider that people can just try, over and over again until they eventually succeed. So now that dude is an admin, but did we really gain anything from that?
- KanyeCraft: Admin applications are either: nonexistent, almost never opened, only when they really need a new admin, or always open, but extremely strict. So let's suppose that the latter is true, and that applications are just really strict. Like, so strict that even if someone deserves admin, they won't get it because the server doesn't actually need any new admins. No one will become admin simply because they applied so many times that they finally succeeded.
*PAS:
- TotalFreedom: *PAS (tpas, spas, opas, etc) was originally a good idea when a very small amount of people could do it. It used to be limited to just seniors, and there was way less seniors back then. When you have so many people that can do this, you'll find that you get more and more admins exponentially. It's just an outdated concept, and promotes nepotism.
- KanyeCraft: It either doesn't exist, or there's a similar concept where higher executives or the owner can choose an admin. But it's probably not really a thing.
Ranking up:
- TotalFreedom: Ranking up is a huge part of the admin process on TotalFreedom. It does give an incentive to admins to work harder, but it also promotes power hungry admins, and it ultimately gives a reason to be an admin that has nothing to do with even the server itself. The ranking process creates a cultural divide even between the admins of the same server. This is almost entirely unheard of in other servers, but it's a huge problem here simply because of how many admins there are. And since there are multiple layers to being an admin, we're more likely to promote someone to super admin, because the rank means less.
- KanyeCraft: Ranking up exists, but it's probably only done when someone really deserves it, not because they've waited their turn. This still creates power hungry admins, but since there are far less admins than on TotalFreedom, it's not really an issue. It's not really a formal process like TotalFreedom has.
Admin culture:
- TotalFreedom: Oh boy, this is a big problem. We've tried reinforcing the idea that more admins equals less downtime for many years, and I think at this point it's just objectively false. The idea of having an admin on 24/7 is just a fundamentally impossible goal, and has been the excuse for having far more admins than we really need, to the point where we almost have more admins than players. The idea that we should shoot for quantity over quality is really a root cause of many issues we're currently facing.
- KanyeCraft: There probably isn't any admin culture. Admin culture only exists on TF because it's evolved to this point after so many years.
Another issue that I think is hurting the server a lot is how poorly we treat our players. The divide between the admins of the server and the players of this server is just intense. I've seen on very many occasions where OPs are just openly treated like garbage, simply because they're a lower rank. I have experienced this personally, when I wasn't an admin for a bit. Admins that did not know I was a past senior almost always treated me like shit, like I was subhuman. Dare question authority? Too bad. Admin disrespected you? Oh get over it. But no disrespecting admins! This also contributes to more people wanting to become admin, just so they actually feel respected. And if they don't decide to become an admin, they might just leave the server because it's just so hostile. So what does that mean? More admins, less players. So with all of this being said, how does more admins mean less players? Here's my little feedback loop to explain it. When a new player joins the server, here are the possibilities of things they will do next:
- Player joins the server and never becomes an admin, but stays: This is the ideal situation, and the situation that should be promoted more. However, it is being increasingly less common, which is TERRIBLE for the server.
- Player joins the server and becomes an admin: This is the less ideal situation, and I think it's being promoted far more than it should be. When a player becomes an admin, you have one less player.
- Player becomes admin and goes rogue: This is a cause and affect of the player having become admin. If he simply stayed a player all along, this scenario would have never occurred. And he probably caused some players to leave while he was at it.
- Player joins the server and leaves: If a player can't become admin, they might just leave. This is the worst possible scenario.
How do I propose we fix this?
So if you've read this far, perhaps you agree with me, perhaps you don't. Regardless, here are my pretty controversial suggestions, that you may or may not agree with:
1. Indefinitely close admin applications. Do this until we actually really need a new admin.
2. Stop giving rogue admins their power back so easily. If someone really proves they deserve it after a long time, maybe. But if we just keep giving people more and more chances, it just does so much harm to the server, and results in more drama.
3. Work to develop the community for the players. Advertise the server, give new opportunities for players, find a way to give a lasting sense of community, etc. Stop focusing on the admin community so much.
4. Admin purge. Purge a large amount of admins that simply aren't living up to the job. If that definition happens to include me, so be it.
5. Remove all applications for being promoted. Admins should be handpicked on who is best for the job, and then can be voted on. No more pity promotions.
6. Stop treating players like dogshit. You see it every day, even on the forum. Stop acting like admins are more entitled to respect, everyone deserves the same respect.
7. Just start gradually moving towards acting like a normal server. If we really want this server to survive, we need to do what works. 8. Freeze *PAS indefinitely. I don't have a complete solution on this, because it seems like it's not a completely dead concept, but it's also just so fundamentally broken in correspondence to my suggestions. Perhaps in the future allow only the executives to do it with limits, but many just remove it entirely. 9. Work towards quality over quantity. 10. Improve communication and transparency from executives and the owner. 11. Increase OP voting rights. Allow them to vote on permban appeals. Allow them to vote on new admins.
Now these changes would only work if we actually committed to them. No half measures. I think these changes are worth trying, but that really falls to the owner to decide. Now obviously more would be needed to, but this is just a start.
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Post by Polska ?ywno?? on Dec 8, 2017 0:37:41 GMT
I agree with @zegandhi , minus the (remove admin applications) part.
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Deleted
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Post by Deleted on Dec 8, 2017 5:39:37 GMT
I completely agree with zekurt. I've been a super admin since 2014, and never saw any benefits of telnet+. if i need to be on without the client, MCConsoleClient works basically as well as telnet. i think that admin apps should be closed completely, and when i ran fuse networks there never were admin apps. i've also been dissatisfied with the development of TFM, where it seems as if we're taking an add features, ignore bugs and plugin compatibility but thats just my opinion
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rylie.
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Post by rylie. on Dec 8, 2017 6:06:57 GMT
oh so you think the server genre is dumb but you somehow like it simultaneously? the trolls can keep coming and we'll keep banning them Maybe find a way to STOP trolls from coming in. Because theres going to be a day when a large number of trolls come in a large number and fuck the server in the ass Unfortunately, you can't filter out stupid with plugins. //What I mean is that you can't just check and see "hmm, is this person a troll?" until they actually do something. Well, unless they join with a name that makes it obvious. I don't know //if I said something wrong here, midnight posts when I'm tired is probably what I shouldn't be doing :shrug:
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Post by Polska ?ywno?? on Dec 8, 2017 6:20:49 GMT
I will be making a suggestion thread regarding this topic and what @zegandhi said. Be prepared for it, I won´t be taking this lightly.
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xfilez
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Post by xfilez on Dec 8, 2017 6:44:20 GMT
@zegandhi I applaud you, that was incredibly well written. To my surprise, I agree with all of the "How I propose we fix this?" points. It would be a big shock to the server at first, and god knows where it would leave us, but it seems like a step in the right direction. One thing I did want to mention is your points on Admin Culture. I'm not sure if this is just me, but I rarely see any disrespect to OPs. I know plenty of people who mention it which means it does exist in some shape or form, but from the people I administrate with, they treat OPs pretty well. Don't get me wrong, I don't disagree with you, I'm just stating that one, I'm either oblivious to this or two, I don't see it that often whereas, you might see it more.
In terms of promotions and all, agreeing with all that too. If a spot opens up and must be filled, then maybe admins of a lower rank could voice their interest for the position, and higher up admins would vote on the player/s. With the *PAS system, I think it is a TFnique (Unique to TF) system, so it shouldn't be completely removed. However, it does need to change. Maybe remove TPaS /and stop relatively new Seniors from SPaS'ing? Only an idea.
The OP Community needs a big lifter too. I definitely fall into this category of admin too, but sometimes I feel that admins just chill in admin world and are summoned to the OP world with "Grief" or some form of report. Basically, what I'm trying to say is that many admins don't interact with OPs as often as they would like. As you said above, the admin culture we have now kind of treats OPs as 'Mortals' and admins as 'Gods', in a weird and wacky sense, but you get what I mean. Not saying that admin world is a bad thing, I just feel we could and should be doing something more for the OPs. I've been around on Minecraft since Beta 1.7, and I used to play on a server called WonderHowTo. We used to have all sorts of competitions and awards for said competitions. The only comp. I remember though was a 'Best form of Lighting' build where some guy won with natural stair lighting. He attained some form of award, who knows what. Maybe TF should use a system like this to form a type of OP community, it's only a suggestion though and has it's pros and cons.
In short, I agree with mostly everything you've said in your post. A lot of work does need to go into this server to make it better. Once again, superbly written zekurt.
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Deleted
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Post by Deleted on Dec 8, 2017 7:33:23 GMT
I completely agree with zekurt. I've been a super admin since 2014, and never saw any benefits of telnet+. if i need to be on without the client, MCConsoleClient works basically as well as telnet. i think that admin apps should be closed completely, and when i ran fuse networks there never were admin apps. i've also been dissatisfied with the development of TFM, where it seems as if we're taking an add features, ignore bugs and plugin compatibility but thats just my opinion I admire your lack of ambition for a higher rank. Very few people in this world have the courage to deny more power. I wish I could be as content as you.
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Deleted
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Post by Deleted on Dec 8, 2017 14:12:14 GMT
just stop giving 9 year old who go to the average rogue and go PLS PLS TAKE MY ACC PLS PLS GO ON SERVER I WILL GIVE ALL INFO!!
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StevenNL2000
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Post by StevenNL2000 on Dec 8, 2017 17:21:05 GMT
-the server is marketed as a server where you are given OP which people assume comes with the advantage of doing anything. Many people join and get banned for breaking rules that they didn't even know existed. So many players never join back, and many that do continue to use the server as an outlet simply to troll. That's because the conduct policy is, dare I say, illegible if your English skills are not that impressive. The reason this didn't use to be a problem is that there has been a shift in admin punishment: it's been a very long time since I've seen someone other than an old Senior give a friendly warning without a smite, explaining to the OP what the rule is they broke. I have never been trained, because others getting smitten during my time as an OP told me exactly what was not allowed under what conditions, much more valuable than the walls of text that are the policies. -those that do stay have an immediate bad view of staff members as people who just ban people and do nothing else. The image of staff and admins (for the most part) is that they're there to ruin the fun. I believe that this is a huge issue to operators and dedicated players. (Improve staff member quality and positive reputation and more people will follow rules) Staff are there to help. Never have I looked at someone's potential to administrate in determining my vote, because as Melendo once put it: "I'll be TPaSing my asshole, because with some training it could become a good admin." We are in need of admins who have the patience (a word I've not seen nearly enough in applications) to help OPs, because friendly staff members are what you keep in mind about a server. -Decline is players is a result of Minecraft getting smaller. Many players prefer larger servers due to the not-minecraft-ness of it. The funny thing about this is that everyone I've heard say this does not actively play Minecraft anymore, whereas everyone who does says that it's not dying at all. Being an admin is simply far more fun than being an OP. Just objectively, being an OP is just a bare bones experience when compared to the admin experience. And the players definitely know this. I think it should be the admin experience that is bare-bones, moving the fun over to the OPs. I applied for admin because I take joy in administrating itself: flying around the world looking for griefs while listening to music, and answering questions from OPs and other admins. I believe that if you see those points as side issues, you were not actually suitable for your rank despite the vouches or *PaS. TotalFreedom: Admin applications are opened almost the entire year. There is no real limit as to how many can be open, and there's never really a reason as to why they should be open. Now let's be clear, admin applications almost always fail, mostly because the applicant doesn't know what they're doing. But even if applications only succeed 5% of the time, considering how many applications there are, a considerable amount succeed. Especially when you consider that people can just try, over and over again until they eventually succeed. So now that dude is an admin, but did we really gain anything from that? It's not too hard to figure out why they are still open at (almost) all times: there still aren't admins online 24/7, and I agree with that goal. However, that is apparently considered no good reason to filter applicants by their online times. TotalFreedom: Ranking up is a huge part of the admin process on TotalFreedom. It does give an incentive to admins to work harder, but it also promotes power hungry admins, and it ultimately gives a reason to be an admin that has nothing to do with even the server itself. The ranking process creates a cultural divide even between the admins of the same server. This is almost entirely unheard of in other servers, but it's a huge problem here simply because of how many admins there are. And since there are multiple layers to being an admin, we're more likely to promote someone to super admin, because the rank means less. The Super Admin rank meaning less is related to what you said about unqualified admins. As horrible as it sounds, weighing their votes less in applications may currently be the only way to get a useful outcome, though we can obviously put that on experience as well. If you are a Super Admin: I am not trying to say that you don't think over your vote, but there is a real chance that a few are ruining it for the rest. TotalFreedom: Oh boy, this is a big problem. The divide between the admins of the server and the players of this server is just intense. I've seen on very many occasions where OPs are just openly treated like garbage, simply because they're a lower rank. I have experienced this personally, when I wasn't an admin for a bit. Admins that did not know I was a past senior almost always treated me like shit, like I was subhuman. Dare question authority? Too bad. Admin disrespected you? Oh get over it. But no disrespecting admins! This also contributes to more people wanting to become admin, just so they actually feel respected. And if they don't decide to become an admin, they might just leave the server because it's just so hostile. So what does that mean? More admins, less players. I'm not sure if this is just me, but I rarely see any disrespect to OPs. I know plenty of people who mention it which means it does exist in some shape or form, but from the people I administrate with, they treat OPs pretty well. (For both quotes) A while ago, I was administrating on the server, when I noticed an OP doing suspicious WorldEdits. Obviously, I teleported to them in spectator mode. There, I was greeted by another admin whose name I will not name, who told me, I quote: "get out steven I was here first". It is an insult? No. It is rude? Depending on who you ask. But in this case, I am the only one who should be asked, and I found it rude because I did not know that admin well enough to see it as joke from a friend. 2. Stop giving rogue admins their power back so easily. If someone really proves they deserve it after a long time, maybe. But if we just keep giving people more and more chances, it just does so much harm to the server, and results in more drama. This looks like the easiest one to start with because it affects few people. As much as I should keep my mouth shut because I am one, the final say on reinstatements has always been held by red tags. 3. Work to develop the community for the players. Advertise the server, give new opportunities for players, find a way to give a lasting sense of community, etc. Stop focusing on the admin community so much. We have not one, but two executives that were appointed specifically for these tasks. Maybe we could introduce some kind of progress report. 4. Admin purge. Purge a large amount of admins that simply aren't living up to the job. If that definition happens to include me, so be it. This is the red button of our server, and I think we should exercise caution in pressing it. Not because it's not necessary, but because I think that they would leave by themselves if they did not need the admin rank to have fun. 6. Stop treating players like dogshit. You see it every day, even on the forum. Stop acting like admins are more entitled to respect, everyone deserves the same respect. All users are equal, but some users are more equal than others. In terms of promotions and all, agreeing with all that too. If a spot opens up and must be filled, then maybe admins of a lower rank could voice their interest for the position, and higher up admins would vote on the player/s. With the *PAS system, I think it is a TFnique (Unique to TF) system, so it shouldn't be completely removed. However, it does need to change. Maybe remove TPaS /and stop relatively new Seniors from SPaS'ing? Only an idea. *PaS itself is not the problem, the problem is that it allows positions to be filled that are already filled. I am not talking about a quota, but about the timezone selection I mentioned above. The OP Community needs a big lifter too. I definitely fall into this category of admin too, but sometimes I feel that admins just chill in admin world and are summoned to the OP world with "Grief" or some form of report. Basically, what I'm trying to say is that many admins don't interact with OPs as often as they would like. As you said above, the admin culture we have now kind of treats OPs as 'Mortals' and admins as 'Gods', in a weird and wacky sense, but you get what I mean. Not saying that admin world is a bad thing, I just feel we could and should be doing something more for the OPs. The OPs are doing that because we have become gods: we enforce the Holy Conduct Policy, striking heretics from the sky, and sometimes an oracle reveals a wise lesson about not using your left mouse button inside someone else's build. One does not simply have a chat with gods, and if a god comes down to do just that, the mortals will be too afraid to answer. Many refuse to live in a country that forces TotalFreedomianism upon its inhabitants. Now, I am mocking the situation, but it's not entirely a joke. Admins enjoy their power.
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Deleted
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Post by Deleted on Dec 8, 2017 17:37:16 GMT
There is a nonnegligible amount of old admins who say that TotalFreedom has been in a downward spiral since 2015. I will not believe it is too late until the server is truly deserted, but I also don't believe there is an easy solution. What is really needed is for this server to become a hub for socialization again. markbyron Windows I would like to see your opinions on this. I'm not stating that this is all fact, this is just my opinion on what is hurting the server.
TLDR: More admins = Less players. More admins = more drama. More admins = more rogues. More rogues = less players. The server is structured to be a community for admins, when it should be geared towards the actual players.
KANYECRAFT DOESN'T EXIST IT'S A REPRESENTATION OF THE AVERAGE SERVER
Disclaimer: I wrote this in an hour at school so there's probably errors, and I didn't include as much as I would have liked to. So first of all, there's definitely issues effecting this server. You're right that it's not too late, and that there isn't any easy solution. To be clear, I do think there is a solution to the problem, however it would be very hard to properly implement, simply because of how much we rely on it. But if people really want this server to survive, I think it should be considered. Now to start off, lets think of a normal minecraft server, we'll call it KanyeCraft. I'll use Kanyecraft as a reference between the average minecraft server and TotalFreedom. On this KanyeCraft, players probably have the incentive to keep coming back for a few obvious reasons: maybe because there's a real sense of community, they find it a lot of fun, or their friends play on it. Pretty similar to TotalFreedom. However, TF has one big difference: the incentive of becoming an admin. On KanyeCraft, less than 1% of the playerbase are admins, and the 99% are normal players who have no chance of becoming admin; this is fine for the players, because the server already fills up all their needs, and there is no incentive of becoming an admin. This is where my issue is. On TotalFreedom, there is a HUGE incentive to become admin. Now let's look at the possible reasons a normal player wants admin, and relate it to KanyeCraft player incentives I listed earlier: - There is almost no OP community on TF. No, seriously, it's almost non existent. In huge contrast to the admin community, which is actually rather large, and is growing. So as the OP community shrinks, the admin community grows. I will touch on this later.
- Being an admin is simply far more fun than being an OP. Just objectively, being an OP is just a bare bones experience when compared to the admin experience. And the players definitely know this.
- If their friend referred them to the server, their friend is probably an admin. And guess what? If their friend happens to be telnet or above, they can instantly make them an admin. So why stay an OP when every single sign points towards becoming an admin, which is objectively more fun?
So there's the problem. There's no point in staying a normal player when becoming an admin is more fun and easy. Whereas on KanyeCraft, becoming an admin is extremely hard, and probably less fun than being a normal player. So what causes becoming an admin on TF so easy while on KanyeCraft it's so hard? Four things: Admin applications, AdminPAS, ranking up, and admin culture. These four things are huge parts of TotalFreedom. I'll now compare and contrast all of these issues individually with TotalFreedom and the average server. Admin Applications: - TotalFreedom: Admin applications are opened almost the entire year. There is no real limit as to how many can be open, and there's never really a reason as to why they should be open. Now let's be clear, admin applications almost always fail, mostly because the applicant doesn't know what they're doing. But even if applications only succeed 5% of the time, considering how many applications there are, a considerable amount succeed. Especially when you consider that people can just try, over and over again until they eventually succeed. So now that dude is an admin, but did we really gain anything from that?
- KanyeCraft: Admin applications are either: nonexistent, almost never opened, only when they really need a new admin, or always open, but extremely strict. So let's suppose that the latter is true, and that applications are just really strict. Like, so strict that even if someone deserves admin, they won't get it because the server doesn't actually need any new admins. No one will become admin simply because they applied so many times that they finally succeeded.
AdminPAS:
- TotalFreedom: AdminPAS (tpas, spas, opas, etc) was originally a good idea when a very small amount of people could do it. It used to be limited to just seniors, and there was way less seniors back then. When you have so many people that can do this, you'll find that you get more and more admins exponentially. It's just an outdated concept, and promotes nepotism.
- KanyeCraft: It either doesn't exist, or there's a similar concept where higher executives or the owner can choose an admin. But it's probably not really a thing.
Ranking up:
- TotalFreedom: Ranking up is a huge part of the admin process on TotalFreedom. It does give an incentive to admins to work harder, but it also promotes power hungry admins, and it ultimately gives a reason to be an admin that has nothing to do with even the server itself. The ranking process creates a cultural divide even between the admins of the same server. This is almost entirely unheard of in other servers, but it's a huge problem here simply because of how many admins there are. And since there are multiple layers to being an admin, we're more likely to promote someone to super admin, because the rank means less.
- KanyeCraft: Ranking up exists, but it's probably only done when someone really deserves it, not because they've waited their turn. This still creates power hungry admins, but since there are far less admins than on TotalFreedom, it's not really an issue. It's not really a formal process like TotalFreedom has.
Admin culture:
- TotalFreedom: Oh boy, this is a big problem. The divide between the admins of the server and the players of this server is just intense. I've seen on very many occasions where OPs are just openly treated like garbage, simply because they're a lower rank. I have experienced this personally, when I wasn't an admin for a bit. Admins that did not know I was a past senior almost always treated me like shit, like I was subhuman. Dare question authority? Too bad. Admin disrespected you? Oh get over it. But no disrespecting admins! This also contributes to more people wanting to become admin, just so they actually feel respected. And if they don't decide to become an admin, they might just leave the server because it's just so hostile. So what does that mean? More admins, less players.
- KanyeCraft: There probably isn't any admin culture. Admin culture only exists on TF because it's evolved to this point after so many years.
So with all of this being said, how does more admins mean less players? Here's my little feedback loop to explain it. When a new player joins the server, here are the possibilities of things they will do next:
- Player joins the server and never becomes an admin, but stays: This is the ideal situation, and the situation that should be promoted more. However, it is being increasingly less common, which is TERRIBLE for the server.
- Player joins the server and becomes an admin: This is the less ideal situation, and I think it's being promoted far more than it should be. When a player becomes an admin, you have one less player.
- Player becomes admin and goes rogue: This is a cause and affect of the player having become admin. If he simply stayed a player all along, this scenario would have never occurred. And he probably caused some players to leave while he was at it.
- Player joins the server and leaves: If a player can't become admin, they might just leave. This is the worst possible scenario.
How do I propose we fix this?
So if you've read this far, perhaps you agree with me, perhaps you don't. Regardless, here are my pretty controversial suggestions, that you may or may not agree with:
1. Indefinitely close admin applications. Do this until we actually really need a new admin.
2. Stop giving rogue admins their power back so easily. If someone really proves they deserve it after a long time, maybe. But if we just keep giving people more and more chances, it just does so much harm to the server, and results in more drama.
3. Work to develop the community for the players. Advertise the server, give new opportunities for players, find a way to give a lasting sense of community, etc. Stop focusing on the admin community so much.
4. Admin purge. Purge a large amount of admins that simply aren't living up to the job. If that definition happens to include me, so be it.
5. Remove all applications for being promoted. Admins should be handpicked on who is best for the job, and then can be voted on. No more pity promotions.
6. Stop treating players like dogshit. You see it every day, even on the forum. Stop acting like admins are more entitled to respect, everyone deserves the same respect.
7. Just start gradually moving towards acting like a normal server. If we really want this server to survive, we need to do what works.
Now these changes would only work if we actually committed to them. No half measures. I think these changes are worth trying, but that really falls to the owner to decide. Now obviously more would be needed to, but this is just a start.
Considering me and Mark are constantly removing people for forum inactivity, I don't see why we shouldn't find a way to set a requirement for activity in game as well.
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Deleted
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Post by Deleted on Dec 8, 2017 19:37:08 GMT
I think it should be the admin experience that is bare-bones, moving the fun over to the OPs. I applied for admin because I take joy in administrating itself: flying around the world looking for griefs while listening to music, and answering questions from OPs and other admins. I believe that if you see those points as side issues, you were not actually suitable for your rank despite the vouches or *PaS. Yeah I completely agree, our server currently has far too much focus on the admin experience. We need to delegate those resources towards the OP experience. Sorry if I wasn't clear enough on that in my original post, I was in a rush. It's not too hard to figure out why they are still open at (almost) all times: there still aren't admins online 24/7, and I agree with that goal. However, that is apparently considered no good reason to filter applicants by their online times. Yeah so while I've always been a supporter of quality over quantity, I understand the reasoning behind why we have so many admins. The point being that more admins is equal to admins being online more. And to be honest, I think that's sort of been proven to be false at this point. I think having a few extremely specialized and skilled admins could work just as well, if done right. The Super Admin rank meaning less is related to what you said about unqualified admins. As horrible as it sounds, weighing their votes less in applications may currently be the only way to get a useful outcome, though we can obviously put that on experience as well. If you are a Super Admin: I am not trying to say that you don't think over your vote, but there is a real chance that a few are ruining it for the rest. Actually, I agree with you here, but also think my suggestion helps fix this. Super admin currently means pretty little, but if we had less super admins, but they were all hand picked and extremely qualified, the rank could actually mean a lot more. As it stands it's super over inflated, and to be blunt, full of people unqualified for the job. And really we shouldn't have unqualified admins. Kind of a tangent, but I think a lot of admins here are scared of the idea of having less admins; at present time, admins almost solely speak with other admins, and the idea of admins having an open community with ops is kinda foreign. (For both quotes) A while ago, I was administrating on the server, when I noticed an OP doing suspicious WorldEdits. Obviously, I teleported to them in spectator mode. There, I was greeted by another admin whose name I will not name, who told me, I quote: "get out steven I was here first". It is an insult? No. It is rude? Depending on who you ask. But in this case, I am the only one who should be asked, and I found it rude because I did not know that admin well enough to see it as joke from a friend. Yeah a lot of the admins really just go out of their way to find any reason to punish players. Problem is, for many admins, they get the fun from punishing players, which is a huge conflict of interest when admins are supposed to be helping the players. Admins ban players simply because they might have broken some obscure little conduct issue, but that player didn't do anything to disrupt the server. I experienced this personally when I was an OP a while back. This looks like the easiest one to start with because it affects few people. As much as I should keep my mouth shut because I am one, the final say on reinstatements has always been held by red tags. I actually disagree with your idea that as an executive you should keep your mouth shut. As an executive, you have the highest potential to get good ideas through. In fact, I think if you truly believe something is wrong, you should do your absolute more to try and get it fixed. We have not one, but two executives that were appointed specifically for these tasks. Maybe we could introduce some kind of progress report. I honestly don't think this executive role is living up to what it's supposed to be doing. And if they are, it's clearly yielding no results. I think advertising the server should be a serverwide goal, and perhaps we could find to encourage voting for our server.
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Deleted
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Post by Deleted on Dec 8, 2017 20:33:26 GMT
I've thought about this for a while and I believe as many others have said, the admin team is contributing a large portion of the problems TotalFreedom currently faces. Common sense and morality are among some elements that are missing from certain admins, as well as the ability to look at a situation logically and view all available evidence. Considering we have a dedicated server, from a development point of view we need to have a plugin audit, where unnecessary ones are removed and hopefully cool ones like the TARDIS plugin are added, because at the moment aside from building there is nothing ops can really do.
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Dauber
Veteran Member
Who Dares Wins
Posts: 845
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Post by Dauber on Dec 8, 2017 21:39:41 GMT
One thing I will suggest, is this: STOP GIVING OUT FREE OP. One thing I noticed when I came onto this server is that free OP is handed out. I feel like that is attracting a bunch of trolls/disrespectful cunts/hackers. Literally Free OP is the dumbest shit ever. This is a FreeOP server, and it's the staff's job to prevent that from happening.
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