Post by Deleted on Dec 7, 2017 14:53:44 GMT
www.dropbox.com/s/h91af6cxi1dcw6c/Vivecraft_Spigot_Extensions.jar?dl=0
www.spigotmc.org/resources/vivecraft-spigot-extensions.33166/
VSE is a companion plugin for Vivecraft, the VR mod for Java Minecraft. VSE is for Spigot servers and adds several enhancements for VR players.
Features
Vivecraft players will see other Vivecraft players head and arm movements.
Support for Vivecraft 2-handed archery.
Assign permission groups for VR players.
Fixes projectiles and dropped items from VR players.
Shrinks Creeper explosion radius for VR players from 3 to 1.75m (Configurable)
Option to limit server to Vivecraft players only.
See the config.yml for all available configuration options.
Installation
Download from the Releases page. Please ensure you download the correct version of the plugin as they are not backwards compatible.
Install as you would any other Spigot/Bukkit plugin by placing the jar in the /plugins folder.
The original config is :
The imported config is
The jar that im hosting on dropbox owns a modified config, that will work nicely in TF , windows can always check and modify the config tho.
Maybe add it? It would be pretty cool, since me , mrdicty and some players can use the Vivecraft Forge mod, it has some problems that this plugins fixes in VR...
Windows
www.spigotmc.org/resources/vivecraft-spigot-extensions.33166/
VSE is a companion plugin for Vivecraft, the VR mod for Java Minecraft. VSE is for Spigot servers and adds several enhancements for VR players.
Features
Vivecraft players will see other Vivecraft players head and arm movements.
Support for Vivecraft 2-handed archery.
Assign permission groups for VR players.
Fixes projectiles and dropped items from VR players.
Shrinks Creeper explosion radius for VR players from 3 to 1.75m (Configurable)
Option to limit server to Vivecraft players only.
See the config.yml for all available configuration options.
Installation
Download from the Releases page. Please ensure you download the correct version of the plugin as they are not backwards compatible.
Install as you would any other Spigot/Bukkit plugin by placing the jar in the /plugins folder.
The original config is :
general:
debug: false
#will check for a newer version and alert any OP when they login to the server
checkforupdate: true
#Set to true to only allow Vivecraft players to play.
vive-only: false
#The message to show kicked non-vive players.
vive-only-kickmessage: This server is configured for Vivecraft players only.
#Ticks to wait before kicking a player. The player's client must send a Vivecraft VERSION info in that time.
vive-only-kickwaittime: 100
SendPlayerData:
#Send player data to all clients with Vivecraft
enabled: true
CreeperRadius:
#Distance from a Vivecraft player before creeper starts to swell up (vanilla is 3)
enabled: true
radius: 1.75
setSpigotConfig:
enabled: true
#Increase these if you get rubber banding when teleporting.
movedWronglyThreshold: 15
movedTooQuickly: 64
pvp:
#Allows Standing VR players to Attack other Standing VR Players
VRvsVR: true
#Allows Standing VR Players to attack Non VR players
VRvsNONVR: true
#Allows Seated VR Players to attack normal players.
SEATEDVRvsNONVR: true
#Allows Standing VR Players to attack Seated VR Players
VRvsSEATEDVR: true
bow:
#Archery damage multiplier for Vivecraft (standing) users. Set to 1 to disable
standingmultiplier: 2
#Archery damage multiplier for Vivecraft (seated) users. Set to 1 to disable
seatedmultiplier: 1
#Headshot damage multiplier for Vivecraft (standing) users. Set to 1 to disable
standingheadshotmultiplier: 3
#Headshot damage multiplier for Vivecraft (seated) users. Set to 1 to disable
seatedheadshotmultiplier: 2
#Set if players can headshot mobs (only horizontal mobs)
headshotmobs: true
permissions:
#Permission group for Vive users
vivegroup: vive.vivegroup
#Permission group for non-Vive users
non-vivegroup: vive.non-vivegroup
#Permission group for vive users in free move mode.
freemovegroup: vive.freemovegroup
#Permission to override climb limitations.
climbgroup: vive.climbanywhere
welcomemsg:
enabled: false
#Remove message to not send or set to nothing. ex: leaveMessage:
welcomeVR: '&player has joined with standing VR!'
welcomenonVR: '&player has joined with Non-VR companion!'
welcomeSeated: '&player has joined with seated VR!'
welcomeVanilla: '&player has joined as a Muggle!'
leaveMessage: '&player has disconnected from the server!'
climbey:
#Allows use of jump_boots and climb_claws. Provide with /give (player) climb_claws | jump_boots
enabled: false
#Sets which blocks are climb-able. Options are 'None': List ignored. All blocks are climbable. 'Include': Only blocks on the list are climbable. 'Exclude': All blocks are climbable except those on the list
blockmode: None
#The list of blocks for use with include/exclude block mode. use name or id. Specify data with :data. i.e. red wool is 'wool:14' or '35:14'. uses mojang block names, not spigot materials.
blocklist:
- wool:0
- dirt
- grass
The imported config is
general:
debug: false
#will check for a newer version and alert any OP when they login to the server
checkforupdate: true
#Set to true to only allow Vivecraft players to play.
vive-only: false
#The message to show kicked non-vive players.
vive-only-kickmessage: This server is configured for Vivecraft players only.
#Ticks to wait before kicking a player. The player's client must send a Vivecraft VERSION info in that time.
vive-only-kickwaittime: 100
SendPlayerData:
#Send player data to all clients with Vivecraft
enabled: true
CreeperRadius:
#Distance from a Vivecraft player before creeper starts to swell up (vanilla is 3)
enabled: true
radius: 1.75
setSpigotConfig:
enabled: true
#Increase these if you get rubber banding when teleporting.
movedWronglyThreshold: 15
movedTooQuickly: 64
pvp:
#Allows Standing VR players to Attack other Standing VR Players
VRvsVR: true
#Allows Standing VR Players to attack Non VR players
VRvsNONVR: true
#Allows Seated VR Players to attack normal players.
SEATEDVRvsNONVR: true
#Allows Standing VR Players to attack Seated VR Players
VRvsSEATEDVR: true
bow:
#Archery damage multiplier for Vivecraft (standing) users. Set to 1 to disable
standingmultiplier: 2
#Archery damage multiplier for Vivecraft (seated) users. Set to 1 to disable
seatedmultiplier: 1
#Headshot damage multiplier for Vivecraft (standing) users. Set to 1 to disable
standingheadshotmultiplier: 3
#Headshot damage multiplier for Vivecraft (seated) users. Set to 1 to disable
seatedheadshotmultiplier: 2
#Set if players can headshot mobs (only horizontal mobs)
headshotmobs: true
permissions:
#Permission group for Vive users
vivegroup: vive.vivegroup
#Permission group for non-Vive users
non-vivegroup: vive.non-vivegroup
#Permission group for vive users in free move mode.
freemovegroup: vive.freemovegroup
#Permission to override climb limitations.
climbgroup: vive.climbanywhere
welcomemsg:
enabled: true
#Remove message to not send or set to nothing. ex: leaveMessage:
welcomeVR: '&player has joined with VR!'
welcomenonVR:
welcomeSeated: '&player has joined with seated VR!'
welcomeVanilla:
leaveMessage:
climbey:
#Allows use of jump_boots and climb_claws. Provide with /give (player) climb_claws | jump_boots
enabled: true
#Sets which blocks are climb-able. Options are 'None': List ignored. All blocks are climbable. 'Include': Only blocks on the list are climbable. 'Exclude': All blocks are climbable except those on the list
blockmode: None
#The list of blocks for use with include/exclude block mode. use name or id. Specify data with :data. i.e. red wool is 'wool:14' or '35:14'. uses mojang block names, not spigot materials.
blocklist:
- wool:0
- dirt
- grass
The jar that im hosting on dropbox owns a modified config, that will work nicely in TF , windows can always check and modify the config tho.
Maybe add it? It would be pretty cool, since me , mrdicty and some players can use the Vivecraft Forge mod, it has some problems that this plugins fixes in VR...
Windows