Deleted
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Post by Deleted on Sept 4, 2015 20:22:12 GMT
0510cat (SrA from TatsuCraft) has helped with the development of my Classic-Craft texture pack; the gold/iron/diamond blocks now have different sided textures, as pictured below. Although one bug that's a pester with the models is that they yield the missing block textured particles. The model file- { "parent": "block/cube_all", "textures": { "up": "new/diamond_top", "down": "new/diamond_bottom", "north": "new/diamond_side", "south": "new/diamond_side", "east": "new/diamond_side", "west": "new/diamond_side" } }
Is there any way to fix this? Help much appreciated. _Windows
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_Windows
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Post by _Windows on Sept 4, 2015 20:23:55 GMT
You might need to specify a texture for break particles too. I'm not sure how you'd go about doing that though.
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StevenNL2000
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Post by StevenNL2000 on Sept 4, 2015 20:35:28 GMT
You need to use block/cube instead of block/cube_all, and then define the particle texture like this:
{ "parent": "block/cube", "textures": { "particle": "blocks/stone" } }
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Deleted
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Post by Deleted on Sept 4, 2015 20:45:20 GMT
You need to use block/cube instead of block/cube_all, and then define the particle texture like this: { "parent": "block/cube", "textures": { "particle": "blocks/stone" } }
Thanks, this worked. Should be posting an update for the updated pack soon.
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