Deleted
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Post by Deleted on Nov 13, 2016 13:19:47 GMT
Since I don't have a Github account for public use anymore, I'm going to suggest this here. My suggestion is we could implement a feature in the TotalFreedom mod to disable attacking other players with swords, fists etc. in creative. If possible, maybe it could auto-warn the player since it is indeed breaking the rules. This can be toggled with a command to disable/enable players to hit them in creative mode. Thoughts?
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Premintex
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Post by Premintex on Nov 13, 2016 13:22:53 GMT
Some people want others to test their weapons on themselves (wanted gmc pvp), so I suggest adding a command that will toggle it off and on (/cpvp [on/off], /creativepvp [on/off]) Normally it would be on. Also, I object for autosmite, an autowarn (for admins) could be better. And what UYScutix said below. Other than that, I vouch
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Griseous
Full Member
Hello all! Gris here, formerly BerryBlossom! I just made a return to the server. Happy to be back!
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Post by Griseous on Nov 13, 2016 13:25:01 GMT
I agree with Premintex, it should be able to be toggled, and an auto warn, but how exactly is this going to be made/who will make it?
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uyscutix
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Master Builder
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Post by uyscutix on Nov 13, 2016 13:26:47 GMT
Sounds like a really good damn idea. I vouch but I object for the auto-smite option because someone could accidently hit them and they would get auto-smitten.
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Deleted
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Post by Deleted on Nov 13, 2016 13:28:10 GMT
Some people want others to test their weapons on themselves (wanted gmc pvp), so I suggest adding a command that will toggle it off and on (/cpvp [off/on], /creativepvp [on/off] Normally it would be on. Also, I object for autosmite, an autowarn (for admins) could be better. Other than that, I vouch If so, that just defeats the whole purpose. I could go around with /cpvp on mass killing players.
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Deleted
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Post by Deleted on Nov 13, 2016 13:29:38 GMT
Sounds like a really good damn idea. I vouch but I object for the auto-smite option because someone could accidently hit them and they would get auto-smitten. Removed, changed to auto-warn.
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Premintex
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Post by Premintex on Nov 13, 2016 13:30:01 GMT
Some people want others to test their weapons on themselves (wanted gmc pvp), so I suggest adding a command that will toggle it off and on (/cpvp [off/on], /creativepvp [on/off] Normally it would be on. Also, I object for autosmite, an autowarn (for admins) could be better. Other than that, I vouch If so, that just defeats the whole purpose. I could go around with /cpvp on mass killing players. No, I mean't someone does /cpvp on and people would be able to GMC hit him, then the person disables it then people wont be able to hit him (GMC players)
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uyscutix
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Post by uyscutix on Nov 13, 2016 13:31:00 GMT
Sounds like a really good damn idea. I vouch but I object for the auto-smite option because someone could accidently hit them and they would get auto-smitten. Removed, changed to auto-warn. Perhaps admins would get a notification in-game saying something like, "[ALERT] {playername} attacked {playername} in creative." I'll vouch for that, but I also object to the alert message for admins too If they spam-hit the player, it would spam the admins the message.
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Premintex
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Coward
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Post by Premintex on Nov 13, 2016 13:32:35 GMT
Removed, changed to auto-warn. Perhaps admins would get a notification in-game saying something like, "[ALERT] {playername} attacked {playername} in creative." I'll vouch for that, but I also object to the alert message for admins too If they spam-hit the player, it would spam the admins the message. Adding to that: If it was 1 hit and the person was killed it would alert admins (or just admins would /whois [killer], but this is faster)
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Lemon
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Insert status here.
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Post by Lemon on Nov 13, 2016 13:41:54 GMT
Vouch if: if the person hits the other player 4 times, or the other player gets killed, smite. Or else if the person hits the other player 2 times, warn.
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Mike
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Hi! :)
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Post by Mike on Nov 13, 2016 13:52:56 GMT
Vouch for /cpvp <on | off> where players can choose whether or not they can be hit by players in Creative/God mode.
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Deleted
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Post by Deleted on Nov 13, 2016 14:35:51 GMT
Vouch
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Deleted
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Post by Deleted on Nov 13, 2016 14:47:31 GMT
I'll vouch for that, but I also object to the alert message for admins too If they spam-hit the player, it would spam the admins the message. Maybe a command like /pvpalert where if you don't have it enabled, it don't work. If someone spams a command, it comes in cmdspy too though.
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nosamh
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HELLO everyone
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Post by nosamh on Nov 13, 2016 14:57:32 GMT
Vouch
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tohgamer
Veteran Member
I've made mistakes, I've done wrong, but I'm going to fix what I messed up - Nepgear
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Post by tohgamer on Nov 13, 2016 15:22:22 GMT
Vouch, this sounds like a good idea, but my question would be who will make it and implement it into Totalfreedom Mod?
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