Post by Telesphoreo on Jul 12, 2020 19:24:52 GMT
So it seems like many people from the SMP server have an interest from switching from Factions to Towny.
Factions was originally added by Ivan for people to claim their land and invite their friends.
Factions has a lot of additional stuff, like power, relations, leaders, etc.
I think we all know how the gist of Factions, so here's an excerpt on how Towny works:
"Towny is a plugin for a Bukkit modded Minecraft server. The plugin itself is a manager for a Resident-Town-Nation hierarchy, as well as a block permission manager for a grid-like protection system. Each town has a mayor, while a nation has a king. They both have their own assistants to help run their respective people. Players can also purchase land from the town, as well as an optional daily tax set by the mayor. The player can allow his friends from out of town to build on his land when even his very own town's people can't build if he so wishes."
Towny is more of a town system rather than individual factions.
I think that the main difference would be that a few people have a lot more land claimed, and people join towns, rather than everyone having a personal faction. I think the big caveat is that Towny requires a lot more players to operate successfully.
What are your thoughts? I will take these into consideration.
Note that Towny has a Dynmap plugin, although I don't seem to find a way to convert claims from FactionsUUID to Towny.
Switching to Towny would also streamline the development process, as we wouldn't have to use a fork of a fork for the Factions plugin
Factions was originally added by Ivan for people to claim their land and invite their friends.
Factions has a lot of additional stuff, like power, relations, leaders, etc.
I think we all know how the gist of Factions, so here's an excerpt on how Towny works:
"Towny is a plugin for a Bukkit modded Minecraft server. The plugin itself is a manager for a Resident-Town-Nation hierarchy, as well as a block permission manager for a grid-like protection system. Each town has a mayor, while a nation has a king. They both have their own assistants to help run their respective people. Players can also purchase land from the town, as well as an optional daily tax set by the mayor. The player can allow his friends from out of town to build on his land when even his very own town's people can't build if he so wishes."
Towny is more of a town system rather than individual factions.
I think that the main difference would be that a few people have a lot more land claimed, and people join towns, rather than everyone having a personal faction. I think the big caveat is that Towny requires a lot more players to operate successfully.
What are your thoughts? I will take these into consideration.
Note that Towny has a Dynmap plugin, although I don't seem to find a way to convert claims from FactionsUUID to Towny.
Switching to Towny would also streamline the development process, as we wouldn't have to use a fork of a fork for the Factions plugin