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Post by DragonSlayer2189 on Jun 29, 2020 23:32:37 GMT
basically all this plugin does is instead of having all the async messages flooding your chat it can be displayed in a boss bar at the top of your screen (its more client side so nobody else sees it, in case you were wondering) i think that this plugin, while small, would be a good QoL thing to have, as i hate how i cant read chat while im doing stuff with worldedit. also the plugin is officially supported by AWE and is listed as an AWE supported plugin on the AWE spigotmc page Plugin link : www.spigotmc.org/resources/asyncworldedit-boss-bar.76600/
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fionn
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elmon sucks
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Post by fionn on Jun 29, 2020 23:33:35 GMT
vouch, god damn is that progressive chat spam annoying
but have it incorporated into tfm or something, no need for a whole ass plugin
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Post by Telesphoreo on Jun 29, 2020 23:34:20 GMT
Vouch
But we should update AWE and WE as well
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zeseryu
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ops rights activist
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Post by zeseryu on Jun 29, 2020 23:35:40 GMT
/awe messages chat off
i dont see the reason in adding a whole plugin for this function?
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Post by DragonSlayer2189 on Jun 29, 2020 23:40:05 GMT
/awe messages chat off i dont see the reason in adding a whole plugin for this function? you can do that, but then you don't know what the progress is on the world edit task, using this you can have the chat off and then have this on and can still see the progress without lagging the server
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zeseryu
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ops rights activist
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Post by zeseryu on Jun 29, 2020 23:41:54 GMT
/awe messages chat off i dont see the reason in adding a whole plugin for this function? you can do that, but then you don't know what the progress is on the world edit task, using this you can have the chat off and then have this on and can still see the progress without lagging the server what point is there in seeing progress with your awe operation? even with messages off it still tells you when your worldedit operation is done, and if you really wanted to see the specific amount of blocks left then you just toggle the messages back on
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Post by DragonSlayer2189 on Jun 29, 2020 23:42:32 GMT
Vouch But we should update AWE and WE as well we currently have the most up to date world edit, and we did update AWE but that somehow broke a bunch of stuff because i guess the devs of the plugin messed something up, so then we downgraded back to the version we were using before, its possible they have done some patches sense then tho
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Post by DragonSlayer2189 on Jun 29, 2020 23:44:13 GMT
you can do that, but then you don't know what the progress is on the world edit task, using this you can have the chat off and then have this on and can still see the progress without lagging the server what point is there in seeing progress with your awe operation? even with messages off it still tells you when your worldedit operation is done, and if you really wanted to see the specific amount of blocks left then you just toggle the messages back on i mean yeah, but i like seeing the progress, idk what it is about it, i just like seeing it. like i said this is more of a qol change, it doesn't really add much to the server and you can toggle it if you don't want it
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zeseryu
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ops rights activist
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Post by zeseryu on Jun 29, 2020 23:53:20 GMT
what point is there in seeing progress with your awe operation? even with messages off it still tells you when your worldedit operation is done, and if you really wanted to see the specific amount of blocks left then you just toggle the messages back on i mean yeah, but i like seeing the progress, idk what it is about it, i just like seeing it. like i said this is more of a qol change, it doesn't really add much to the server and you can toggle it if you don't want it I would be all for having QOL plugins, but our development team has shown incompetence of even keeping our essential plugins up to date and bug free, so adding more plugins doesn't inspire the most confidence in our ability to maintain them
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Post by DragonSlayer2189 on Jun 30, 2020 0:09:52 GMT
i mean yeah, but i like seeing the progress, idk what it is about it, i just like seeing it. like i said this is more of a qol change, it doesn't really add much to the server and you can toggle it if you don't want it I would be all for having QOL plugins, but our development team has shown incompetence of even keeping our essential plugins up to date and bug free, so adding more plugins doesn't inspire the most confidence in our ability to maintain them ok, think what you will but, all of our essential plugins are (with the exception of awe, which will be updated soon) up to date, and with most of our essential plugins we cant control their devs and thus cant control the bugs within them, also now that we are expanding the dev team, hopefully anything that we can fixed should be able to get fixed easily
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Post by Polaris Seltzeris on Jun 30, 2020 0:14:52 GMT
I would be all for having QOL plugins, but our development team has shown incompetence of even keeping our essential plugins up to date and bug free, so adding more plugins doesn't inspire the most confidence in our ability to maintain them ok, think what you will but, all of our essential plugins are (with the exception of awe, which will be updated soon) up to date, and with most of our essential plugins we cant control their devs and thus cant control the bugs within them, also now that we are expanding the dev team, hopefully anything that we can fixed should be able to get fixed easily What do you mean "we can't control their devs"? Go out of your way to submit a bug report upstream like a man, that's what people do. A good deployment system gets every plugin (not just select few) up to date by itself and puts it on the server by itself, that's called continuous integration and delivery.
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Post by DragonSlayer2189 on Jun 30, 2020 0:18:08 GMT
ok, think what you will but, all of our essential plugins are (with the exception of awe, which will be updated soon) up to date, and with most of our essential plugins we cant control their devs and thus cant control the bugs within them, also now that we are expanding the dev team, hopefully anything that we can fixed should be able to get fixed easily What do you mean "we can't control their devs"? Go out of your way to submit a bug report upstream like a man, that's what people do. A good deployment system gets every plugin (not just select few) up to date by itself and puts it on the server by itself, that's called continuous integration and delivery. we do submit bug reports, or at least, i do. and as for that one plugin not being updated, we purposfully downgraded because the plugin had a bug in it and it broke a ton of shit, so we downgraded it, they since fixed the issue so it will prob be updated soon
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Post by Telesphoreo on Jun 30, 2020 0:44:16 GMT
I would be all for having QOL plugins, but our development team has shown incompetence of even keeping our essential plugins up to date and bug free, so adding more plugins doesn't inspire the most confidence in our ability to maintain them ok, think what you will but, all of our essential plugins are (with the exception of awe, which will be updated soon) up to date, and with most of our essential plugins we cant control their devs and thus cant control the bugs within them, also now that we are expanding the dev team, hopefully anything that we can fixed should be able to get fixed easily WorldEdit 7.2.0 beta 1 and AWE 3.7.3 are both out. TF does not run either of these. AWE has been stable on 3.7.3 for me so I recommend updating both of them on TF.
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Post by Polaris Seltzeris on Jun 30, 2020 0:52:55 GMT
ok, think what you will but, all of our essential plugins are (with the exception of awe, which will be updated soon) up to date, and with most of our essential plugins we cant control their devs and thus cant control the bugs within them, also now that we are expanding the dev team, hopefully anything that we can fixed should be able to get fixed easily WorldEdit 7.2.0 beta 1 and AWE 3.7.3 are both out. TF does not run either of these. AWE has been stable on 3.7.3 for me so I recommend updating both of them on TF. Why use a beta version on the live server?
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Post by DragonSlayer2189 on Jun 30, 2020 1:06:00 GMT
WorldEdit 7.2.0 beta 1 and AWE 3.7.3 are both out. TF does not run either of these. AWE has been stable on 3.7.3 for me so I recommend updating both of them on TF. Why use a beta version on the live server? i agree, i would rather not use a beta version of worldedit, something is bound to go wrong. awe will prob be updated soon
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