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Post by Polaris Seltzeris on Jun 20, 2020 21:03:56 GMT
If this was years ago and Bukkit was still the upstream server software, I'd agree with you, but I think the circumstances are a bit different today because of how god awful the server actually is. It's an established API but one which is pretty much a zombie of its former self and the maintainers which cared about not hacking things up are long gone. The fundamental issue is that the server itself is not scalable and you shouldn't need to use a plugin to stop crash chunks and packet overflows, it's an internal server problem that hasn't been addressed by actual maintainers and using a plugin to go around those issues is still more of a hacky workaround than addressing the problem. To be honest it'd be interesting looking at re-writing stuff to work with something like Sponge which has an entirely different API and is based back off of the actual Minecraft server rather than forks of forks. Not sure it'd be practical but would certainly be interesting. I think it would be a great idea, since that's pretty much the spiritual successor to Bukkit in terms of hack-free quality.
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Deleted
Deleted Member
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Post by Deleted on Jun 21, 2020 2:28:34 GMT
Let’s just remove Bukkit, TFM, and all of the other plugins entirely. This should do the trick.
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Post by Polaris Seltzeris on Jun 21, 2020 4:46:04 GMT
Let’s just remove Bukkit, TFM, and all of the other plugins entirely. This should do the trick. More like use a better API and write code without bloating and overhead.
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