Section 1 : Bugs
1) Remove Vanished players from /near
- near is broken right now bc someone broke it so this isnt a bug2) make it so that /msg or any variants of the cmd, can not be used to message a vanished player
- planned for 1.163) sometimes iron bars, walls, fences, and glass panes will attach to each other but then overtime will for some reason stop being attached, making it so you have to update the blocks to make it how you want
- thats not my fault, only happens with rollbacks and sometimes worldedit, this is a block update issue with that game
4) if you /ride a player while disguised then get off you will be completely frozen until you undisguise
- what breaks with players riding other players in other plugins isnt my fault
5) when using the grappling hook, you will sometimes go to fast, and due to the thing that rubberbands players that go super fast to prevent loading a bunch of chunks, it ends up lagging you back, making the grappling hook not fun to use
- ill lower the velocity6) ban fionn for calling me by my real name which i don't wish to be called by in game or in any vc.
- done.
6) /setidletimeout for some reason is able to kick everyone forever
- should of been blocked, done7) /list displays that there are "-1 out of a maximum 75 players online"
- fixed
Section 2 : Suggestions to Pre-existing Stuff
1) give /jumppads to ops
- done
2) set /toggle fluidspread to enable by default
- its disabled to stop fluid griefing and lag with worldedit
3) either fix or remove /cuck
- no
4) allow admins to bypass the captcha
- 1.16 planned
5) give masterbuilders access to /plot merge, and the ability to claim up to 4 plots
- they already have the masterbuilder world
6) make /potionspy less spamy
- tell people to stop throwing so many potions then
7) make /effect an alias for /potion
- done
8) the addlight plugin doesnt seem to work like at all
- deleted it, hasnt been updated in years9) make it so if you /cage a player who is already caged it will uncage them, same with /mute, and also /orbit (ik /unmute & /cage off is a think but this would be quicker and i always accidently do this anyways to unmute or uncage someone)
- done
10) unblock /skin set, we can just do /skin [username/url] which does the same thing so why block it
- fixed11) add /spwan, and other cmds similar to /lsit
- /lsit was a joke request i added, its a one time thing12) add more knockback and damage to the fireball shop item
- its not supposed to hurt you13) someone removed the holograms at the spawn of adminworld with the list of ever admin and their rank (i spent a while making that)
- there is a staff list of heads in the adminworld, I randomly clear all the holograms because idiots spam them14) add a limit to /say /broadcast or anything like that, make this limit somehting like 1000 the only reason why this needs to be added is that if someone where to go onto telnet or something like that and do something like "o [insert entirety of star wars episode 3 script]" it would lag every single admin for a solid like 5 minutes which we dont want, same thing with /say except it would freeze everyone on the server
- admins shouldnt be spamming that muc in the first place, esp into /say and /broadcast
15) add a -q argument to /doom and /lockup, probably wont be used that much but why not have it
- doom is a command that makes bans more dramatic, it would ruin the point of it if its silent, however, i made lockup silentable.16) prevent Telnet Admins from being able to do /plc disable bukkittelnet or /plc reload bukkittelnet, i know this makes me seem like a bit of a buzz kill, but rly telnets shouldn't be able to just kick everyone off of telnet at a whim, mabye restrict reloading or disabling bukkit telnet to seniors
- that was annoying to me too, done
17) add back /toggle tpronjoin and /toggle clearonjoin its a lot easier to use this than /autoclear or /autotp when there are a multitude of people who have gotten crash chunked
- done, added as /toggle autotp and /toggle autoclear18) fix worldedit navigation wand (right click while holding a compass, it's basically just a /jump powertool)
- all players have worldedit.navigation.*
19) unblock /tree and /bigtree for masterbuilders
- removed block from the blocked commands listSection 2b: Updating plugins
1) Async World Edit ( 3.6.20 -> 3.7.0)
- 3.7.0 - isnt out yet2) Holographic Displays (2.4.1-SNAPSHOT -> 2.4.1)
- bruh3) LibsDisguises(9.8.9-SNAPSHOT -> 10.0.8)
- im going to update this once i write the perm nodes for it4) Openinv (4.0.8 -> 4.1.0)
- updated5) PlotSquared (4.462 -> 5.11.0)
- im going to write perm nodes for this too6) Plan (5.1 build 497 -> 5.1 build 545)
- bruh7) ProtocolLib (4.5.0-SNAPSHOT-b439 -> 4.5.0)
- bruhSection 3: Suggestions for new stuff
1) Add back crackshot, we can remove the airstrike from the config file, and maybe we can let admins (and maybe ops) submit weapon files for crackshot
- hasnt been updated in years, no idea if it still works
2) Add the Carz plugin, i loved this plugin why did we ever remove it, its just some cars
- added
3) add the Armor Stand Edit plugin, would allow for some interesting builds
- this was removed for some reason, but i dont remember why
4) add the heads data base plugin (this one, to be exact), heads allow are a great building utility, we should be able to have access to use them
- not paying $10 for a stupid head list
5) add more shop items
- i was planning to add more items at one point
6) Get more developers, i understand that seth likes to work alone and thats perfectly fine, but i think we need a dev that can do some smaller things, say for instance one small little thing in a plugin broke, the new developer could fix that so that seth can focus on making the much bigger changes to the server.
- seth says no one makes pull requests. seth also says that editing plugins requires server access which is no, seth is not that busy has he has no life to begin with, also seth says that the small things take no time at all, in fact hes spending more time typing and formatting responses than actually doing the accepted changes