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Post by deauth0r on Dec 30, 2019 18:59:40 GMT
the only way coral is used for worldedit is to create a massive amount of unrollbackable water that needs to be //drain'd, as of now i have not seen another use for coral on tf
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Post by Polaris Seltzeris on Dec 30, 2019 19:07:39 GMT
Just because a feature can be used for bad doesn't mean there cannot be innocent use.
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97
Veteran Member
RIP Telnet
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Post by 97 on Dec 30, 2019 19:22:37 GMT
Object even though I made a suggestion regarding this I used 2 sides of blocking or keeping coral. This is the only way to actually use water in world edit and this has not become a problem to where this needs to occur.
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Video
Forum Admin
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Post by Video on Dec 30, 2019 21:22:32 GMT
Object for the reasons that users have already stated above.
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super
Veteran Member
Among Us
Posts: 1,282
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Post by super on Dec 30, 2019 23:29:33 GMT
taking a look back at an earlier thread about worldedit, wilee posted something about setting unique worldedit limits for specific blocks. instead of completely blocking it, how about we only allow certain quantities?
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Post by deauth0r on Dec 31, 2019 2:15:36 GMT
taking a look back at an earlier thread about worldedit, wilee posted something about setting unique worldedit limits for specific blocks. instead of completely blocking it, how about we only allow certain quantities? sure why not, ignore my last post lmao
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Lv_
Member
Just Chilln
Posts: 34
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Post by Lv_ on Dec 31, 2019 12:13:09 GMT
I think they should get rid of coral in w/e since it is an easy way for griefers to grief spawn and make it difficult to roll back. You can place water currently on TF with a fish bucket, you can then use w/e to copy and paste the water over and over until you have a large region if you are building a lake or something. Coral can cause lots of issues with core protect from what I've seen in the past.
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97
Veteran Member
RIP Telnet
Posts: 889
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Post by 97 on Jan 1, 2020 2:23:08 GMT
I think they should get rid of coral in w/e since it is an easy way for griefers to grief spawn and make it difficult to roll back. You can place water currently on TF with a fish bucket, you can then use w/e to copy and paste the water over and over until you have a large region if you are building a lake or something. Coral can cause lots of issues with core protect from what I've seen in the past. This has not been a huge problem. //drain isn't a hard thing to do and constantly blocking things like this can become a problem.
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