XenVoltz
Veteran Member
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Post by XenVoltz on Jul 28, 2017 1:46:09 GMT
I know this issue can be resolved by doing /co restore but it kind of gets annoying. When someone imposters an admin then gets banned, it rollbacks any edits done by the person.
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Video
Forum Admin
An op's rights activist
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Post by Video on Jul 28, 2017 1:48:10 GMT
This should be really easy to fix. Just have an if statement that says if the player getting banned is marked as an imposter, don't roll them back.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Jul 28, 2017 2:01:42 GMT
Couldn't you just do /tempban [imposter] 24h?
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kai
Veteran Member
if she dont play the craft she don't get the shaft
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Post by kai on Jul 28, 2017 2:03:30 GMT
1st world problems
/co restore takes like 2 seconds to type in
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Mike
Veteran Member
Hi! :)
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Post by Mike on Jul 28, 2017 2:07:35 GMT
1st world problems /co restore takes like 2 seconds to type in However, it would be a problem if, for example, an admin deletes a lag machine at spawn with worldedit, and that ends up getting rolled back.
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Deleted
Deleted Member
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Post by Deleted on Jul 28, 2017 10:37:43 GMT
We'll look into this. Good catch
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Darth
Veteran Member
Server Liaison
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Post by Darth on Jul 28, 2017 11:50:07 GMT
This should be really easy to fix. Just have an if statement that says if the player getting banned is marked as an imposter, don't roll them back. The problem with this is that if the imposter does some griefing or makes a lag machine it won't get rolled back. :/
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XenVoltz
Veteran Member
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Post by XenVoltz on Jul 28, 2017 18:35:30 GMT
This should be really easy to fix. Just have an if statement that says if the player getting banned is marked as an imposter, don't roll them back. The problem with this is that if the imposter does some griefing or makes a lag machine it won't get rolled back. :/ Would it be possible to make it revert back only the amount of time that the impostor was on?
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Wild1145
Club 4000 Member
Inactive Player & Inactive Senior Admin
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Post by Wild1145 on Jul 28, 2017 21:44:45 GMT
This seems to be more of an edge case... We need to be rolling back the duration of time since they logged in, otherwise I could impose, get OP and destroy things, and it wouldnt get rolled back.
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Deleted
Deleted Member
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Post by Deleted on Jul 28, 2017 21:50:29 GMT
Actually - ops get their commands and building ability blocked when they join so the whole editing blocks while an impostor wouldn't actually work.
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Wild1145
Club 4000 Member
Inactive Player & Inactive Senior Admin
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Post by Wild1145 on Jul 28, 2017 22:25:14 GMT
I know I can make block edits if I am an imposter, I've done it before...
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Deleted
Deleted Member
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Post by Deleted on Jul 28, 2017 22:39:16 GMT
I know I can make block edits if I am an imposter, I've done it before... Recently? This should be disallowed.
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Wild1145
Club 4000 Member
Inactive Player & Inactive Senior Admin
Posts: 10,414
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Post by Wild1145 on Jul 28, 2017 22:46:25 GMT
I know I can make block edits if I am an imposter, I've done it before... Recently? This should be disallowed. Reasonably so, I dont believe any changes have been made to prevent it that I am aware of, the intent is an imposter should never also be an OP...
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Post by BabySharkDoo on Jul 29, 2017 10:00:15 GMT
This should be really easy to fix. Just have an if statement that says if the player getting banned is marked as an imposter, don't roll them back. The problem with this is that if the imposter does some griefing or makes a lag machine it won't get rolled back. :/ but the imposter's block edits are disabled it's automatic
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