_Windows
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Post by _Windows on Dec 22, 2015 23:44:46 GMT
I have, through local testing, confirmed that the crashing players have experienced recently is a rendering issue. The Minecraft Console Client is unaffected by this crash bug, and as such can be used to teleport yourself away from the source of the crashing. Note that due to this client lacking any rendering, it is totally unaffected by most client crash exploits. To bypass the crash loop from a mob spawner/painting: - Log in to the server with this client. (you need to add :28965 to the end of the IP, as this client doesn't support SRV records) - Teleport away from where you crashed (using a command such as tppos) - Do /quit to exit the console client - Log back in with a normal Minecraft client
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pj
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Post by pj on Dec 23, 2015 1:24:10 GMT
Prozza is adding a breakblock command for admins. Get the location field on the crash log and you should be able to remove it in the near future.
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XenVoltz
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Post by XenVoltz on Dec 23, 2015 1:25:42 GMT
You could kind of consider this as a MineChat for computers.
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StevenNL2000
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Post by StevenNL2000 on Dec 23, 2015 1:27:55 GMT
Prozza is adding a breakblock command for admins. Get the location field on the crash log and you should be able to remove it in the near future. That seems quite unnecessary with /setblock.
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pj
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Post by pj on Dec 23, 2015 3:42:40 GMT
Prozza is adding a breakblock command for admins. Get the location field on the crash log and you should be able to remove it in the near future. That seems quite unnecessary with /setblock. I didn't know that existed. Good work.
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Deleted
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Post by Deleted on Dec 23, 2015 9:08:15 GMT
How to not use the Client and still log-in? I really don't like the look of the Client...
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Deleted
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Post by Deleted on Dec 23, 2015 14:17:27 GMT
doesnt work for me ill give you errors in pm if your willing to help me fix it.
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Deleted
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Post by Deleted on Dec 23, 2015 22:12:01 GMT
doesnt work for me ill give you errors in pm if your willing to help me fix it. You might have an error because you used play.totalfreedom.me . You are suppose to use play.totalfreedom.me:28965 I have tried both
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markbyron
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Post by markbyron on Dec 23, 2015 22:40:17 GMT
I haven't tried it yet but another method might be to use the standard client but make a profile for an earlier version of Minecraft (e.g. 1.3.1); it might avoid the crash since it wouldn't render the crash object that didn't exist at that time.
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Video
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Post by Video on Dec 23, 2015 22:58:26 GMT
I know another method but it only works if you're a telnet or higher.
1. Log into the server in telnet. 2. Log into the server with the standard client. 3. With telnet, use the command "ro mob_spawner" before your client disconnects from the server and crashes. 4. Log back into the server. 5. Look at that, you're able to get on.
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_Windows
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Post by _Windows on Dec 23, 2015 23:17:39 GMT
How to not use the Client and still log-in? I really don't like the look of the Client... As an alternative you could use a phone app to log in and teleport away.
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Deleted
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Post by Deleted on Dec 23, 2015 23:36:30 GMT
I haven't tried it yet but another method might be to use the standard client but make a profile for an earlier version of Minecraft (e.g. 1.3.1); it might avoid the crash since it wouldn't render the crash object that didn't exist at that time. Yes, but you cant login to servers that are not in your version. You can't login to a 1.8.3 server with 1.8.9 lets say.
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Deterno
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Post by Deterno on Dec 24, 2015 1:38:24 GMT
I wish Minecraft Console Client could connect to the telnet :3
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StevenNL2000
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Post by StevenNL2000 on Dec 24, 2015 8:53:11 GMT
That seems quite unnecessary with /setblock. isn't /setblock blocked? It's currently an admin command, which is fine. Untraceably griefing protected areas would be really easy if OPs could use the command.
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Deleted
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Post by Deleted on Mar 26, 2016 2:06:15 GMT
Prozza is adding a breakblock command for admins. Get the location field on the crash log and you should be able to remove it in the near future. How can we run the command if we can't even login to the server?
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